Hooked to Krank, will it last?
I normally don’t play computer games, never been a big fan. Once in a while, though, I will try one, normally when some irc channel I’m in becomes a fan of it.
This afternoon Miriam introduced us to Krank. And now I’m hooked (though I’m not sure for how long, as the title hints).
There are basically four kinds of objects: two you can move, and two you can’t. The objective is to move the movable ones onto the static ones, in a way that makes the static ones disappear (according to the rules here).
I must say, I enjoy levels with links and anchors very, very much. Ah, and Miriam made packages available. (The code is Python and is public domain; the images are mostly free-for-non-commercial, hence the “-nonfree” suffix.)